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Evolutions!

Started by ParadoxJuice Mar 21, 2009 at 12:24 PM 0 replies 1.2k views
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ParadoxJuice
ParadoxJuice
Anyone here familiar with Spore? We're working on making a competitor to the game. There is one big difference between Spore and our game, called Evolutions! though. Evolution happens automatically, though you can influence it. You start out as an underwater fish, where some of the basics of Auto-Evolution is introduced. The more you turn, the more and larger your side fins get, allowing faster turning but slower speed. The more that you swim straight, the larger your tail fins get, allowing faster speed but slower turning. This is only the basics, though, as things get much more complicated. Try sticking around another creature a lot and eating whatever little pieces of food or parasites come, and you will evolve into a full fledged symbiote. That fruit to high up on the trees for you to get to? If you continue to climb or jump up those trees in an attempt to get the fruit, you'll evolve flight or squirrel like climbing. Of course, you don't have to do that-you could try knocking the tree over to evolve who knows what! Creature to creature interactions are also planned to be more complex, where you can listen for the mating calls of your prey to attack, lay eggs in their nest, etcetera. Of course, all of these same things might happen to you. Evolutions! is still in pre-Alpha phases. We need develepors. For know, no coding language has been officially decided, but using POV-Ray has been suggested. Compensation will be your name in the credits, and my friend Sven Littkowski, who revolutionized the ideas, plans to advertise this. If you do join the Evolutions! team, your skills could easily be famous. Contact me at paradoxjuice@yahoo.ca And contact Sven Littkowski at jamaica_sven@yahoo.com More information can be found at: http://www.gamedev.net/community/forums/topic.asp?topic_id=528469

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