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[MMO - Hero / Torque Engine] Age of Darkness

Started by Nick_N Mar 22, 2009 at 8:48 PM 8 replies 1.4k views
Original Post
Nick_N
Nick_N
N&N Tech Online is looking to assemble a team for a new and innovative MMORPG game! The game itself is an MMORPG, Age of Darkness, which will change the way you think of a MMORPG. It is developed/published all by ourselves. Our budget is low because we are 100% independent but since we are very dedicated to this, we pay from our own pockets for the server, programs, copyright, and etc... We also have advibe.com going to assist us on our website. Age of Darkness itself is very unique MMORPG. It's based in a Medieval/Fantasy time, where darkness has set foot in the world. The class system itself is half-sandbox. You start by picking an archetype; warrior, priest, mage, rogue, hunter, and more! Then for example if you pick a mage, you can level up a skill;. You level up Strength as a mage and you can become a battlemage, or level up agility and have faster casting spells / instant cast. Or maybe as a priest you decide to level up Defense and become a plate wearer healer! Then again, you can mix and match. The Mob AI itself is very dynamic. Depending on your playstyle, the mobsters act different to you. Maybe you like circling the mobster and attack from behind, then the mobster learns and starts to stun you and try to cripple you so you can't circle him or maybe you like to burst damage so the mobster will start to cast protect spells and survive from you then try to run away from you. We also want each player to be different from another, so players can choose different animations for each action they perform. For example if they got a "Double Strike", the animation has a default animation but players can unlock different animations to perform so it can be different than other players but then again the animation must be unique than another spell. Another very unique feature we would want to have is to actually stream yourself live on the web. Currently people stream live their gameplay of the games on websites; justin.tv and ustream.tv and others. What we want to do is have a ingame feature to stream the gameplay to a host(Maybe we can host it in future). This will bring an enormous amount of public attention to use. We have over 100+ unique features no other MMO has to offer! Key Features: • In Depth Character Customization • World Contribution Quests (that will change the world around you as you play) • Heroic War Zone • Ever shaping world • Special Abilities • Half-Sandbox Classes • Quested Tech Trees • Races • Combat System • Trade System • Professions & Crafting • Banks • Auction Houses • Instanced Dungeons • Arenas • Dueling • And More! We are ALSO in contact with Hero Engine to collaborate a deal to use their technology, if that doesn't go through then we plan to use the award-winning Torque Engine. Setting: Fantasy / Medieval World Compensation: For now there is no payments for joining and working with the team, but, once the game is launched, all your efforts will be rewarded with wages and other compensations. Plus this is an excellent opportunity to work with an experienced developer on what will no doubt grow to be an extremely popular project. N&N Tech itself has a great team together which just act like a bunch of friends together for a good time! Team: Nick – Game Director / Programmer Jr – Programmer Captain Scrat - Community Manager Wilex - 3D Artist James – Lead Composer Ben - Composer Aaron – Web Designer / Concept Artist Matthew – Video Editor We are mainly looking for new and aspiring talents in the next fields: Concept Artists - 3D Artists - Animators - Characters Artists - Programmers - Writers and much more! Please check out the website for more information! Company Information: N&N Tech Online Website: www.nntechonline.com Forum: www.nntechforum.com (NOTE: Website hasn't been updated for a while, we are partnering with advibe.com to design us a website, also with our web designer assisting) Contact: All that are interested can either contact me through GameDev or contact me at [email]Blizzshow@gmail.com[/email] Also, you may join our forums to discuss the game further. Feedback: ENCOURAGING ONLY PLEASE [Edited by - Nickdapimp on March 22, 2009 9:16:39 PM]
Nick_N
Nick_N
Quote:
Original post by Crazyfool
What are some of the features completely unique to your game? How many have you implemented (or are you waiting on the engine?)?

Thanks, and best of luck!




There are many features that are very unique, we also have a VERY dynamic environment.
magic_man
magic_man
Quote:
Original post by Nickdapimp
There are many features that are very unique, we also have a VERY dynamic environment.

It would be very interesting to learn how you have planned for a highly dynamic environment in an MMO, as Glenn Fielder has become an authority on dynamic environments when only including two clients/players(Mercenaries 2).
Would you be will to divulge any information on how this can be scaled to thousands of clients?
Good luck on your venture.
"You insulted me!" I did not say that in the private message Tom Sloper!
Crazyfool
Crazyfool
Quote:
Original post by Nickdapimp
Quote:
Original post by Crazyfool
What are some of the features completely unique to your game? How many have you implemented (or are you waiting on the engine?)?

Thanks, and best of luck!


There are many features that are very unique, we also have a VERY dynamic environment.


Can you please elaborate on WHAT those features are? The problem is almost everyone claims to have very unique features but often don't. If you're claiming that you do, you might care to explain what features you have that are unique (assuming they've been implemented, and not just an idea). If you are worried that your ideas will get stolen, well, don't. No one cares about an idea, its all about the implementation of an idea. I don't mean this to discourage you, I just want to make sure you are representing yourself the best way you can to try and pick up on some talent.
Nick_N
Nick_N
All the information right now is in the post, unless you are in the team itself. You can check back with us when we update our website (A new website is coming very soon!).
Nick_N
Nick_N
Website update soon to come!
JustinJoseph
JustinJoseph
Good luck collaborating with Hero's Engine - we tried this also, and have experienced developers who have worked on some of the top main stream video games in the industry and we're still declined.

Best of luck tho! :)
PresidentNemesis Studios Entertainment, LLC.www.nemesisstudios.comwww.goonworld.com
jtagge75
jtagge75
Quote:
Original post by JustinJoseph
Good luck collaborating with Hero's Engine - we tried this also, and have experienced developers who have worked on some of the top main stream video games in the industry and we're still declined.

Best of luck tho! :)


I got to kind of agree here. I was with a company that was looking at using it and it really had some problems with it. Though its supposed to have been upgraded to a new major version since then so it might be better. You are also talking about a license fee that is way out of the range of most indies.

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