Original Post
I would like to start exploring the music and sound side of games, but I don't know quite where to start; it seems like there's as much (possibly more) to music and sound as any other area of game development. I have downloaded a trial version of Finale Song Writer and started playing around with it, but I wanted to get some advice to see where I should be concentrating efforts as an aspiring composer/sound designer. Thanks for any input. -AJ