Original Post
I have taken a long hiatus from programming basic games and instead focused more on school work. My pet projects were always c# and xna but now in school we are using c and c++. My professor says we will be using it for the bulk of my time there. Do you think it would be wise to continue with my pet projects with the basics of xna or would it be better to go with the more difficult path(well at least to me) and go with c++ and its windowed api's. I know i can do both but it seems like it may be harder to try to master both xna and C++ at the same time. Do you think the ease of xna and c# help counteract studying more advanced c++ and other c++ windowed apis? Thanks