Original Post
I have my world with vertices (V[0], V[1] , V[2]) and respective normal (normal), my player's position is (position), can anyone describe me an algoritm to "find height" from player postition to the ground ? I have used plane distance ecuation: Ax+Bx+Cx+D = 0, but I just confussed with that... _O_ | / \ --- | | h | | ---------------------