Tile graphics
Ok, after trying for several hours I have come to the conclusion that I can''t draw. I have finished a map editor for my tile based game and started on the engine itself but I''m having problems with the graphics. It just doesn''t look good enough. Anyone who knows where I can download good-looking tiles (preferable outdoor things like grass, roads etc) or somewhere I can get tips on how to draw nice tile graphics?
Thanks...
(Maybe this should be in the art forum, but since it''s tile graphics I need I thought this was a good place)
-----------------------------Reporter: Are they slow-moving, chief?Sheriff: Yeah, they're dead. They're all messed up.-Night of the living dead
July 10, 2001 04:36 PM
A lot of times, if the graphics are small, you don''t need to draw them (if you''re not good at it). There''s tricks you can use. For grass for instance, you could just make a green tile and add some noise to it (that matches the color) and touch it up a little bit and it will look like grass. This isn''t a good idea for real detailed images, but should be fine for a simple iso game tile. There''s lots of little tricks you can use to avoid actually drawing things.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
If you are looking for iso tiles. Visit: koti.mbnet.fi/~zero84
--Jarmo Hekkanenwww.2ndpoint.fi/jarskiOpen source isometric map editor
Thanks for you help...
Jarski: Those tiles looks great. To bad I''m working on some sort of OpenGL 3d isometric engine, wich means I need tiles that are seen from above. Just my luck...
Jarski: Those tiles looks great. To bad I''m working on some sort of OpenGL 3d isometric engine, wich means I need tiles that are seen from above. Just my luck...
-----------------------------Reporter: Are they slow-moving, chief?Sheriff: Yeah, they're dead. They're all messed up.-Night of the living dead
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