Original Post
I'm interesting in developing a remote logging application. The game you're interested in logging would send messages to this application (through tcp/ip), and you could view the results using tabbed viewing (or whatever else I decide). The value of this over log files isn't much, but you could use this to graph values changing over time, log data in it's natural format to do things like compare them (the distance between 2 Vector3's), draw an overhead map with the location of game entities, etc... Before I start this, does anybody know of anything that does this already?