Original Post
I've done some preliminary research into AI, specifically ANNs. But I don't really understand the practical uses of ANNs in game programming, in regards to its ability to potentially mimic human thinking. Okay, I get the concept that you can use it in character recognition, but that has utility potential, not say for instance how a NPC will react to a situation. Can anyone give me some more practical usages in terms of NPC AI and/or direct me to some tutorials? At the moment I don't see the point in an ANN unless your interest is purely ANN research!