Original Post
When characters move in my 2d game, they occupy 2 cells - the cell they are in the cell they are going into. They block both cells, but the character object is contained in the cell they are moving into. How do I handle them being attacked while moving? I don't want to put the character in both cells, because then the AI would think there were two of them. This is making it impossible to attack from behind while the character is moving away from you.