Original Post
I need a little clarification on this element, some of the comments in other threads seem to point to most of my ideas not qualifiying. I don't see why via the dictionary definitions, and according to the rules as used in previous 4E contests and stated on the website these should all be valid. I'll throw in as many other questions/examples I can think of as well, might was well try to get everything cleared up for everyone. Ignore the other elements in the examples please, they're just for the sake of finding what's possible with this element. 1. a rapid and often excessive spread or increase 2. the growth or production of cells by multiplication of part It's been said in another thread that an increase in enemies as time goes on in itself doesn't qualify, but doesn't that meet definition 1? What about the other uses of proliferation, such as weapons proliferation or nuclear proliferation? Does creatures/items/etc... multiplying absolutely have to occur on screen, or can it be a core story element driving the game? (for example, a top down rail shooter where you're fighting into a body to stop an infection, or trying to fight your way to the mad scientists lab who's using an evil cloning maching to send an army of evil clones at you) What about non-action games like adventure games, where the story progression is the main part of the game, so long as the elements are core to the story shouldn't that be fine? (Obviously this would apply to the storyline in other game types such as RPG's as well, so long as it's important to the game and changing it would be significant)