Original Post
Hello everybody! This is my first opengl experiment and I'm trying to make a simple 2D game. The problem is: The "floor" texture is getting very ugly. In other words, it's getting from this: http://i38.tinypic.com/2chp4p3.jpg to this: http://i33.tinypic.com/35bccbt.jpg . It becomes like that when the floor moves very fast (so when it's freezed it gets like the last picture), but when it moves not so fast it stays ok. One more thing, the floor moves through the texture matrix (glTranslatef). Thankyou in advance! [Edited by - pescador on November 10, 2009 9:59:46 AM]