Original Post
Hey all codas bradas I got this idea for a subforum title- "Ideas" description- "If you have any idea for game development issues share it with others here" Example of one of mine 2 cents: "Often, in game designing, a designer needs to place lights into scene. Lights directivity is, if managed well, donating extremely to atmosphere and look of scene. But often, theese lights are point lights and a side effect of them is illuminating areas the designer does not mean to illuminate. But now realize so called vertex alignment, that is, if you go over 32 bytes with vertex, you should move to 64 bytes then, to keep alignment.But you just have no idea of what additional info to assign to verticies. So how about 4 bytes that indexes lights that do not illuminate the face? Designer then could sellect faces he finds unintentionaly illuminated and do so for up to 4 lights per face."