Original Post
I've recently installed a windows 7 upgrade Kit. The problem I have is that the textures of my project are totally screwed. I'm starting to analyze the situation: 1) I haven't changed anything in the code, at all 2) I had no texture problems in Xp, Vista 3) On the same computer, all worked fine in Vista Should I do some sort of tweaking in windows 7 to have opengl work properly? It might be a simple problem, but I'm in the debugging process of my project and I'm just confused now as I have not changed anything in my computer setup and code except for having upgraded to Windows 7. The last thing I need is rewriting the ogl code.