Original Post
So, to give you guys a basic idea I want to make a 3D free-roam action/adventure RPG (ah-la OOT/MM, Assassin's Creed2 ect.) And my only experience is making crude models in Blender and messing with Game Maker. That being said, I talked with some people already and have come to the fact that I need to create my own engine/get a open source one and expand greatly upon it. I was also suggested 3D Studio Max for models. I expect the actual making of the game to take at least 5 years, it is probably going to be little more complicated then OOT/MM. So, by this point I'm sure you all know why I am here; I need suggestions on how the hell to get started.