Original Post
PROJECT IS ALREADY IN DEVELOPMENT. WE ARE JUST SEEKING NEW MEMBERS. *Also the Audio department is not on the Talent Needed list yet, but will be available shortly. Game Doc will be provided upon joining team. Team name:
Project name: Brak3 Brief description: Sometime in the future... With the world torn to shreds by the war to end all wars, a new society is born. Five nation-states arise from the ashes of the old world; together, they control all of the earth's landmass. The leaders of these states gather in a peace conference in New Paris to determine how to run this new world. Their goal: prevent the self-eradication of the human race. Unfortunately, the meeting is a complete failure. With the world mostly destroyed in the war, and no significant weapons to sway power from nation to another, the nation-states turn to competitive racing to determine who controls the remaining habitable areas of the world. Target aim: Retail, Ideal plan is a Flat Fee of $50 dollars and the (optional) buying a server. Our Goal We are aiming for next generation graphics, game mechanics and genre. Compensation: We cannot pay at the moment but we are discussing with a few investors about developing contracts for part time/ full time work. Technology: Target system - PC(Windows,OSX,Linux) Programming language - C++ Artist tools - Anything available of their choice. ( all models will be exported to .obj) Sound tools - Anything composer uses ( will export to a certain format- prefer .wav) Physics Sdk - physx Music Lib - cAudio Rendering Engine - Ogre Database - Mysql Website Language - php,html Talent needed: Positions *Here are positions with description that we need.* may seem quite large but its necessary. Programming Department( = how many needed) Game physics programmer Artificial intelligence programmer =1 Graphics programmer= 2 Sound programmer = 1 Gameplay programmer = 2 Scripter = 1 UI programmer = 1 Network programmer = 3 Game tools programmer = 1 Porting programmer = 2 ( 1 for linux, 1 for mac) Generalist = 1 Lead game programmer - 1 Art Department( = how many needed) Lead Animators = 1 Character/Vehicle Artists = 2 Texture Artists = 1 Character/Vehicle Animators = 1 Technical Artists = 1 Environment Artists = 3 UI Artists = 1 FX Artists = 1 Cinematic Artist = 2 Website designer = 1 Team structure: Art Department: Modeler/Owner/Designer - Daniel Modeler - Ethan,props Modeler - Krag, level designer Modeler - Nitisuki, generalist modeler Art Director - Psi Concept Artist(vehicle Designer) Red Lead Concept Artist - Carbon Concept artist(vehicle designer) - Kekukoua Music Dept Lead Music Director - Adam Music Producer - Eric Music Producer - BenBrocket and few others.... Web Dev Dept Website Programmer - Sabstein Programming Dept Lead Programmer - William Network Programmer - Armen Programmer/Designer - Michael Owner/Programmer/Designer - Brion Website: www.badastudios.com Contacts: jobs@badastudios.com Previous Work by Team: Each individual have done their own projects either for another Professional studios or personal project. Additional Info:
20% completion of concept art done ^ of the render below. http://imagebin.org/87427 Feedback: Any [Edited by - angelfun on March 18, 2010 9:18:26 PM]
Project name: Brak3 Brief description: Sometime in the future... With the world torn to shreds by the war to end all wars, a new society is born. Five nation-states arise from the ashes of the old world; together, they control all of the earth's landmass. The leaders of these states gather in a peace conference in New Paris to determine how to run this new world. Their goal: prevent the self-eradication of the human race. Unfortunately, the meeting is a complete failure. With the world mostly destroyed in the war, and no significant weapons to sway power from nation to another, the nation-states turn to competitive racing to determine who controls the remaining habitable areas of the world. Target aim: Retail, Ideal plan is a Flat Fee of $50 dollars and the (optional) buying a server. Our Goal We are aiming for next generation graphics, game mechanics and genre. Compensation: We cannot pay at the moment but we are discussing with a few investors about developing contracts for part time/ full time work. Technology: Target system - PC(Windows,OSX,Linux) Programming language - C++ Artist tools - Anything available of their choice. ( all models will be exported to .obj) Sound tools - Anything composer uses ( will export to a certain format- prefer .wav) Physics Sdk - physx Music Lib - cAudio Rendering Engine - Ogre Database - Mysql Website Language - php,html Talent needed: Positions *Here are positions with description that we need.* may seem quite large but its necessary. Programming Department( = how many needed) Game physics programmer Artificial intelligence programmer =1 Graphics programmer= 2 Sound programmer = 1 Gameplay programmer = 2 Scripter = 1 UI programmer = 1 Network programmer = 3 Game tools programmer = 1 Porting programmer = 2 ( 1 for linux, 1 for mac) Generalist = 1 Lead game programmer - 1 Art Department( = how many needed) Lead Animators = 1 Character/Vehicle Artists = 2 Texture Artists = 1 Character/Vehicle Animators = 1 Technical Artists = 1 Environment Artists = 3 UI Artists = 1 FX Artists = 1 Cinematic Artist = 2 Website designer = 1 Team structure: Art Department: Modeler/Owner/Designer - Daniel Modeler - Ethan,props Modeler - Krag, level designer Modeler - Nitisuki, generalist modeler Art Director - Psi Concept Artist(vehicle Designer) Red Lead Concept Artist - Carbon Concept artist(vehicle designer) - Kekukoua Music Dept Lead Music Director - Adam Music Producer - Eric Music Producer - BenBrocket and few others.... Web Dev Dept Website Programmer - Sabstein Programming Dept Lead Programmer - William Network Programmer - Armen Programmer/Designer - Michael Owner/Programmer/Designer - Brion Website: www.badastudios.com Contacts: jobs@badastudios.com Previous Work by Team: Each individual have done their own projects either for another Professional studios or personal project. Additional Info:
20% completion of concept art done ^ of the render below. http://imagebin.org/87427 Feedback: Any [Edited by - angelfun on March 18, 2010 9:18:26 PM]