Original Post
How, how do you guys feel about heir systems? Either for an mmo or just in general. I considered using one at first, then scrapped it. And now a newer member of my team has brought it up again. For those that don't know, an heir system is one that is giving the player a chance to rebuild their character after it's final death(aka no more resurrections). It could be with points acquired from their time in the game(so it gets a little boost over a newly created avatar) to just rerolling a basic character. I figured I could add aging into the game, to make final death inevitable. Maybe have a few pema-death zones in there. Or copulation. How would you guys go about putting an heir system into a game? How do you feel about heir systems in general? I'm really on the fence with this. Any pros/cons you can think of?