Original Post
My friend and I are starting up a game project. We have a whole bunch of rules and activities that we need to capture in written form before we start codingbut we're having trouble keeping track of everything. It's made even harder by knowing that we will probably decided to make major changes if some of the rules just doesn't pan out well. I'm curious how the big boys capture the results of all those design meetings and communicate to the developers, so if anyone is willing to share techniques that work I'd love to hear about it and model our process after the pros.