Original Post
I have a client and server program running. Most of my messages go through pretty easily, even when they are a couple hundred bytes. Eventually the client gets to a point where it can request the latest version of a map, and the server will send it to them. When I put a break point in the recv() call of my code, I get the entire 6783 bytes. If I put the break point a bit farther down the line instead, or have no break point at all, I'll only have gotten 6781 bytes. This is consistent... and I have no idea why. Can anyone shed some light on this? Is it perhaps a normal issue that I just need to tweak some values for? [Edited by - ShinkaFudan on February 3, 2010 11:31:44 PM]