Original Post
As I was writing my game engine in dx8, I noticed that when going to fullscreen mode, the frame rate drops by more than double. For example, running the game in windowed mode results in about 400 fps, while in fullscreen, that drops to 80fps at 640 x 480 32 bit.
This is a simple 2d game as well. I thought that it might just be my program, so I ran the dolphin demo that comes with the sdk, and changed it to fullscreen and the same thing happened.
Here are my specs:
win2k
geforce2 pro 64mb
abit kt7
via kt133
amd 10000mhz
I have updated the 4-in-1 drivers and I am using the detonator 12.90 drivers.
Any suggestions?