Original Post
On respawn player and his property, in case of death, seemed to be clear, everything depends on the concept of the game. Another thing when the question is about the break in communication. Each game is done (and defeating the screenplay) in its, it is simply just a matter of fact, so as always to strike a balance. The fact is that if a long break of connection the player loses too much more than simply lost in this moment of battle, the game will be too heavy and can not become popular by definition. At the same time lower the value of the life of the character and the lack of fines in the breakage of communication produces a specific image of the player's behavior. As noted the disappearance of a player from the battlefield can be attributed to magic in fantasy worlds, but totally illogical in the world close to a real or science fiction. Then the opportunity to slip away safely from the battlefield for many can become the basis of behavior, up to the fact that the player himself will chop off the Internet channel, to play again or not meddle where he snitched on the horns. In my project (UEF) put emphasis on indirect control character at the same time, at any point the player can take control your character entirely up to the management of a single hand to manipulate objects. The basis of this complex game AI characters, which manages and NPC and the player's character when he can not or will not control myself. As a result, the problem with a break in connection leveled so that the character begins to operate a computer and at least he will not stand there like a stone idol, or fall asleep in substitutes, or Avatar. And will do what is necessary in the current situation, in accordance with the settings given the nature of players with skills, and current challenges and genereriruemyh their action list. The same applies to associations of the characters, I think also to focus on the management of large characters associations managed game AI, with the help of the designer to create an association set out the basic goals and tasks, as assigned leaders to follow the global objectives, possibly changing the current challenges in the development of the situation. http://zp3.biz/universe-extend-frontier