Original Post
Hi, I´m trying to use AngelScript in iPhone but I´m getting some strange errors when compiling. It seems that there are problems when compiling for ARM. These are the errors: Undefined symbols: "_armFuncR0ObjLast", referenced from: CallSystemFunction(int, asCContext*, void*)in as_callfunc_arm.o "_armFuncR0", referenced from: CallSystemFunction(int, asCContext*, void*)in as_callfunc_arm.o CallSystemFunction(int, asCContext*, void*)in as_callfunc_arm.o CallSystemFunction(int, asCContext*, void*)in as_callfunc_arm.o "_armFunc", referenced from: CallSystemFunction(int, asCContext*, void*)in as_callfunc_arm.o "_armFuncObjLast", referenced from: CallSystemFunction(int, asCContext*, void*)in as_callfunc_arm.o "_armFuncR0R1", referenced from: CallSystemFunction(int, asCContext*, void*)in as_callfunc_arm.o CallSystemFunction(int, asCContext*, void*)in as_callfunc_arm.o ld: symbol(s) not found collect2: ld returned 1 exit status And a lot of "std call ignored" It seems that I´m doing something wrong but I don´t know what. I read in previous posts that there are some preprocessor directives that I must use like __APPLE__ or TARGET_OS_IPHONE... Could someone help me with this problem? Tnaks a lot!!!