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HLSL - how to set conditional to enable / disable ALPHA

Started by fordfanboi May 24, 2010 at 3:56 PM 1 replies 1.1k views
Original Post
fordfanboi
fordfanboi
bool alpha = false; ... technique technique0 { pass p0 { AlphaBlendEnable = FALSE; if( alpha ) { AlphaBlendEnable = TRUE; ... } VertexShader = ... PixelShader = ... } } What's the proper way to do this? Thanks!
MJP
MJP
bool alpha = false;technique technique0 {    pass p0 {        AlphaBlendEnable = <alpha>;        VertexShader = ...        PixelShader = ...    }}
fordfanboi
fordfanboi
PERFECT!

Thanks much!

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