Original Post
Hello,
We''re currently in the design phase of our project. We decided that now would be a good time get started on the engine.
Our ideal engine is a 2D, isometric, tile-based, in Direct3D.
The game is a mix of Diablo''s stats, a well-told story, and our innovative action/shooter gameplay.
We''ve recently changed web sites:
http://zoulz.d2g.com/framed/
so most of the sections are still under construction. Our old site (though very sloppy) has a small amount of art and a few other things left on it:
http://www.geocities.com/a3dbeaver/--Framed-Dimensions--_News.html
If you have experience in coding/ consider yourself capable of coding an engine like the one we envision, please contact me here:
A3dBeaver@yahoo.com
I''d be happy to answer any questions you may have/show you some of our concept work.
Look forward to hearing from you,
Chris