Skip to main content
GameDev.net gamedev.net
🔒 Locked

selection and bounding box

Started by giugio Jun 21, 2010 at 2:53 AM 0 replies 550+ views
Original Post
giugio
giugio
Hy.
I have some mesh to display , and i would show a selection rectangle over the selected mesh to simplify.
I have the 8 points of rectangular bounding box for mesh.
I think to create a vertex buffer from bounding box and send it to a phong shader with element type :lines.
But how create a better selected bounding box?
you have a link?or advice? .
Thanks.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.