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Earth Tower Defense (Flash Game Feedback)

Started by jrjellybean Jun 24, 2010 at 7:25 PM 3 replies 1.4k views
Original Post
jrjellybean
jrjellybean
Pic: Earth Tower Defense

Youtube video:
">Earth Tower Defense Early Movie


*********

Play the game: Earth Tower Defense (this site SHOULD go down today for a couple of days because I'm changing hosts)
Location 2: Earth Tower Defense (Mochi stretches out the game for some reason...)

Earth Tower Defense is a simple and fun TD game made entirely in Flash Actionscript 3. I'm currently testing it out before completing all of the levels.

The current version has 5 EXCITING levels. So, give it a try today!

I'm trying to get a sponsor for this simple game, so I'm trying to get all of the issues out.

I'd appreciate any feedback anybody has.

****

I've got a current bug/gameplay fix list going on. They are:

Bugs:
- the "Return To Map" on the Defeat screen didn't work for someone

Gameplay Issues:
- the turrets fire too slowly. In the next update, I will speed them up.
- the game runs too slowly. In the next update, I will allow the person to choose 3 speeds.
- people don't seem to figure out how to start the game. I will adjust the map buttons to display what level it is and a big "Click Here" symbol will appear over the first level.
- I will move the Map buttons (Stats, Skills, Main Menu, etc.) to the bottom of the screen. This will ensure a consistency in the Mochi board placement.
- On that note, I'm thinking about taking out the Map screen. I don't think I did the story part or the Map screen very well. I'd appreciate any feedback on this particular point.
- "Strategy Guide" button needs to say "More Games"
- Sending out a wave early does not grant extra bonus. I will make it so that it does.
- Storages cost too much. I will make them cheaper.

I'd appreciate any other additional comments!

[Edited by - jrjellybean on June 26, 2010 3:32:40 PM]
gretty
gretty
I like the game, although maybe its just me but its too hard :P I tried 5 times n couldn't get past the 1st level. Maybe consider making the turrets cheaper, or giving u more money for each kill, & maybe consider having only 2 or 3 waves of enemies for the 1st lvl. I gave up after 5 go's because I couldn't get past the 1st level. But if I could advance easier I probably would have been playing for at least an hour :P

just my 2 cents :)
Palidine
Palidine
Yeah I had the same problem with difficulty. The "normal" tower defense balance is enough money for 2 towers and that's good to take out 100% of the first wave. *shrug. It should be very easy to get to the 5th wave or so and then it can become difficult.

Otherwise I had a hard time figuring out the UI. Like how to start the whole shebang: click on the first level deal (mario style).

But otherwise pretty rad. Throwing a tower defense game together isn't a small task!

-me
ohyou
ohyou
Make the towers shoot waaaay faster.
Spawn some 3x more enemies.
Come up with some more creative towers, we've seen those before.

The ideas and UI was an almost total ripoff of a brilliant TD called GemCraft. I know doing this is hard and i rarely blame people for copying but this was an EXACT copy, the only difference was the graphics (also, the gemsystem was replaced with that storage thing), which was far worse.

edit: Oh i watched the vid now, saw that you based the game on GemCraft. Well... try to be slightly more original atleast, you've got the potential. When i started it I thought it was gemcraft v0.1 or something, differ more in terms of layout and base design, please!
jrjellybean
jrjellybean
I've taken the advice of lots of people and have made some changes to the gameplay.

Towers now fire faster and I added a blinking "Click Here" symbol for the first level. There are some other changes as well which I can't remember at the moment.

Generally, the game should be easier. I'd appreciate some sort feedback before I finish making the levels.

*oh
I can appreciate your comments. I really wasn't trying to do anything new with this game. Just learn actionscript and finish another game finally.

Thanks to everyone for the comments!

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