Original Post
Hi, i
I need this calculations for getting rotate cane model for deferred lighting geometry render.
m looking for advice how to get value of angle (in x,y,z space) which can rotate one vector(3D) to another.
For example:

I have vector(or arrow it doesnt meter) 1st and 2nd and i would like to get angle with which i can rotate vector 1st into vector 2nd.I need this calculations for getting rotate cane model for deferred lighting geometry render.