Original Post
Hi,
I have problem with collada import
From Blender I got this.
Problem is with and
I have problem with collada import
<geometry id="Cube-Geometry" name="Cube-Geometry"> <mesh> <source id="Cube-Geometry-Position"> <float_array count="24" id="Cube-Geometry-Position-array">1.00000 1.00000 -1.00000 (.... etc)</float_array> <technique_common> <accessor count="8" source="#Cube-Geometry-Position-array" stride="3"> <param type="float" name="X"></param> <param type="float" name="Y"></param> <param type="float" name="Z"></param> </accessor> </technique_common> </source> <source id="Cube-Geometry-Normals"> <float_array count="18" id="Cube-Geometry-Normals-array">0.00000 0.00000 -1.00000 0.00000 -0.00000 1.00000 1.00000 -0.00000 0.00000 -0.00000 (.... etc )</float_array> <technique_common> <accessor count="6" source="#Cube-Geometry-Normals-array" stride="3"> <param type="float" name="X"></param> <param type="float" name="Y"></param> <param type="float" name="Z"></param> </accessor> </technique_common> </source> <vertices id="Cube-Geometry-Vertex"> <input semantic="POSITION" source="#Cube-Geometry-Position"/> </vertices> <polygons count="6" material="Material"> <input offset="0" semantic="VERTEX" source="#Cube-Geometry-Vertex"/> <input offset="1" semantic="NORMAL" source="#Cube-Geometry-Normals"/> 0 0 1 0 2 0 3 0
4 1 7 1 6 1 5 1
0 2 4 2 5 2 1 2
1 3 5 3 6 3 2 3
2 4 6 4 7 4 3 4
4 5 0 5 3 5 7 5
</polygons> </mesh> </geometry>From Blender I got this.
Problem is with
element. "Faces" are not triangles, but quads :/ How could that be converted to triangleList for usage with DX IndexBuffer ?
[Edited by - martinperry on September 18, 2010 11:13:57 AM]