Original Post
- Whats your design direction? Polished or Innovation, whats the balance? -
I'll soon be obtaining some minimal funding ($10,000) for game development which has me rethinking a lot of ideas I have had or wish to follow, only now because its a reality I'm seeing everything in new light. I'm trying to follow advice I've picked up through the years by aiming for something possible, something I'd enjoy playing myself, targeting aesthetics first and so forth.
My problem is this, true innovation is difficult if not impossible and mechanics are already out there in other games and genres, whats the best chance for success that will allow me to continue to develop or expand my game/s?
I have an idea of how I would use this chance, what would you do?
I'll soon be obtaining some minimal funding ($10,000) for game development which has me rethinking a lot of ideas I have had or wish to follow, only now because its a reality I'm seeing everything in new light. I'm trying to follow advice I've picked up through the years by aiming for something possible, something I'd enjoy playing myself, targeting aesthetics first and so forth.
My problem is this, true innovation is difficult if not impossible and mechanics are already out there in other games and genres, whats the best chance for success that will allow me to continue to develop or expand my game/s?
I have an idea of how I would use this chance, what would you do?