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XNA Tutorial Series : Making a Tower Defence

Started by Firefly08 Oct 4, 2010 at 10:19 AM 22 replies 51.7k views
Original Post
Firefly08
Firefly08
Hi,

I have recently revived an old blog of mine : http://xnatd.blogspot.com/. It is devoted to creating a full TD using XNA. So far I have 10 tutorials online :

Tower Defense Tutorials :
Kada
Kada
I'll take a look when I have time later today. I hope this does a good job of explaining how to draw and maintain more than 1 image, because I haven't quite grasped the process of drawing multiple things, and also transitioning from 1 game screen to another (menu to game, quit back to menu, etc).

Thanks for the resource!
CraftySharpV1
CraftySharpV1
I've been looking for a tower defense tutorial in XNA, I'll definitely take a look.

Thank you!
Firefly08
Firefly08
Thanks for the replies guys!! Currently there are no tutorials about GUI or menus, but trust me, that is coming quite soon :D
Kada
Kada
I'd like to learn XNA by following your tutorials (I already know -some- C# and I'm an experienced programmer in other languages), but in your first tutorial you say the engine is loosely based on Nick Gravelyn's Tile Engine, but I can't seem to find it on the web. The old link is dead, and the new one I found by googling (http://nickgravelyn.com/archive/#tileengine) is dead too :-P

Thanks for the help

If I DO find the tile engine tutorial, should I read that first, or do you think your tutorial set is sufficient enough as a start to see how you go about creating a game (and then go and read the tile engine tutorial after)?
Firefly08
Firefly08
Hey, I would definitely recommend watching the whole series, it really is very useful, but it's not required, it just depends how much experience you have with C#

I found you a link : http://blog.nickgravelyn.com/2010/02/tile-engine-videos-on-youtube/
Firefly08
Firefly08
A new tutorial is up about adding in "Waves" of enemies!!
Firefly08
Firefly08
Tutorial 9 is now up!! This tutorial focuses on adding in multiple waves.
VitaliBR
VitaliBR
Amazing!

Congratulations friend!
I work with DirectX, but I issued the forum I frequent in my country (Brazil), ok?


:D
http://mateusvitali.wordpress.com/
Firefly08
Firefly08
Quote:
Original post by VitaliBR
Amazing!

Congratulations friend!
I work with DirectX, but I issued the forum I frequent in my country (Brazil), ok?


:D


Thank you very much! :D
Firefly08
Firefly08
I've just uploaded another tutorial, Tutorial 10 : Creating the GUI (Part 1)

[Edited by - Firefly08 on December 23, 2010 4:08:42 AM]
Firefly08
Firefly08
Tutorial 11 : Creating the GUI (Part 2) is now up, and it will probably be the second to last tutorial in the series :(
falc410
falc410
Hi,

this looks like a great tutorial. I really want to read it through. Could you maybe host the tutorial in PDF form or at least add a print link to the individual posts? That would be greatly appreciated! This way I could have the whole tutorial in one file and not needing to access the webpage all the time.
Machaira
Machaira
Is there a reason why you can't just print them yourself?
Former Microsoft XNA and Xbox MVP | Check out my blog for random ramblings on game development
falc410
falc410
Yes because it's totally unreadable. Usually articles have a print button which prints the text / article in a printer friendly format but I didn't see any link on the blog for this. If you just print the webpage it looks horrible.
Doug Rogers
Doug Rogers

Yes because it's totally unreadable. Usually articles have a print button which prints the text / article in a printer friendly format but I didn't see any link on the blog for this. If you just print the webpage it looks horrible.


There are free plugins to print web pages, like this one:

http://www.hp.com/global/us/en/consumer/digital_photography/free/software/smart-web-printing.html


Epson has one, too, I think.

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