Original Post
As an idle thought, I've written my perlin noise function in NVidia FX Composer. However, there's a slight problem...Outputting data. I'm limited to a GeForce 8800GT, so I'm using Shader Model 3.0. No dynamic array indexing, which means I can't just output to an array stored in the effect file. And Google doesn't seem to know about modifying a texture.
I suppose I could output the perlin noise to the screen and take a screenshot, but that's not really what I'm after...
I suppose I could output the perlin noise to the screen and take a screenshot, but that's not really what I'm after...