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Open Source AI Demo

Started by FallenDarkScythe Oct 26, 2010 at 4:42 PM 0 replies 1.3k views
Original Post
FallenDarkScythe
FallenDarkScythe
Hi guys, i started developing this 3rd person ai demo to see if i could build a near-complete ai system for a game. Unfortunately it was difficult for me to code such challenging things after 9 hours of work time. With the inability to find some visuals for the demo i lost my appetite and quit after a few weeks. Hear you can see what i ve done so far.

Uses ogre,physx & openal.
Navigation system uses Recast
Steering, decision & perception systems are hand written.
The states of the agents and perception stuff are purely written so they do not seem that intelligent.
The agents try to get behind the walls to get cover when they see an enemy.

With the help of some good looking animations and more detailed agent logic it could be a much more better one.

Comments are wellcome.

Download

Source Code(a bit messy & few comments)

Short Video

VitaliBR
VitaliBR
Very good! I just saw the video, the demo says it is missing the OpenAL32.dll
:(

Congratulations friend! its amazing
need to improve some things, but you're on the right way ;)


I will examine the code yet, then put what I thought
http://mateusvitali.wordpress.com/

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