Original Post
I have a great idea for a game and I'm enjoying designing it on paper. I have no technical no-how and it's the fist time I've tried making a game so at the moment I'm just writing the story and deciding on what kind of game it will be. So far it's shaping up to be pretty much an RPG. My question is - when pitching an idea for a game - what exactly should I be pitching? Just the story - or do I go into more detail about the kind of game it is i.e character skills, rewards, stats - and how the game actually plays? How much of the dialogue should I write?