Original Post
I am having trouble figuring out what is going on here. If anyone could point me in the right direction on what could cause this I would appreciate it.
My mesh appears to render correctly so I figure it has to do with how my texture is applied but I am not sure. As the camera moves in any direction it appears the hills in the background are rendering in front of the hills in the foreground.


My mesh appears to render correctly so I figure it has to do with how my texture is applied but I am not sure. As the camera moves in any direction it appears the hills in the background are rendering in front of the hills in the foreground.

