Original Post
I'm unsure of which class I should instantiate. I've seen BufferedImage, ImageIcon, and Image with the getResource() method called. I'm not entirely sure of the differences between the classes, but it's crucial that I know how to proceed. My first guess would be that BufferedImage uses less memory, but I'm not quite sure. I'll be doing animation and such, by the way. Thanks in advance; I've searched a few sites but there seems to be contradiction.