Original Post
I haven't done much game programming in a while, and I'm looking to get back into some basic game development for fun. I'll just start out by giving you my background I guess. I know C++ and Java. A long time ago I learned a bit of SDL and used that to make some fairly simply graphical stuff with C++ - tic tac toe, and an extremely basic myst type thing. I just helped teach a course in Java to some middle schoolers over the summer, so I'm fairly fresh on my Java. During that course I made a version of the Game of Life, again fairly simple (I can upload this if anyone's interested).
So my question is, if I were to want to get into some game development on the side, what should I do?
I definitely want to make a top-down or isometric stealth game that I've had in mind for a while, so this could be either 2D or 3D depending which I go with.
Also really want to make a survival horror game at some point, but I would want it to be 3D, so for something of this scale I would probably shoot for modding an existing game since I definitely do not have the expertise to do any coding in 3D.
For the first game, I was thinking of finding a good set of libraries or game engine to use in 2D, since I really don't feel like spending most of my time reinventing the wheel coding basic graphics/sound/input/whatever when I could just find code online and write the actual game logic. Any recommendations? I would prefer to use java but C++ is fine also.
Also, I've always been curious about the half life 2 sdk - how is it? Is it easy to work with at all?
So my question is, if I were to want to get into some game development on the side, what should I do?
I definitely want to make a top-down or isometric stealth game that I've had in mind for a while, so this could be either 2D or 3D depending which I go with.
Also really want to make a survival horror game at some point, but I would want it to be 3D, so for something of this scale I would probably shoot for modding an existing game since I definitely do not have the expertise to do any coding in 3D.
For the first game, I was thinking of finding a good set of libraries or game engine to use in 2D, since I really don't feel like spending most of my time reinventing the wheel coding basic graphics/sound/input/whatever when I could just find code online and write the actual game logic. Any recommendations? I would prefer to use java but C++ is fine also.
Also, I've always been curious about the half life 2 sdk - how is it? Is it easy to work with at all?