Original Post
Hey guys,
I've been curious about this for awhile now but unable to answer it. I'm playing around with the idea of procedurally generated world and wondering if its possible to do them through game engines. I always have assumed that engines require an actual map/level file in a supported format, but is it possible to instead have them generate world on the fly similar to minecraft?
Thanks,
Justin
I've been curious about this for awhile now but unable to answer it. I'm playing around with the idea of procedurally generated world and wondering if its possible to do them through game engines. I always have assumed that engines require an actual map/level file in a supported format, but is it possible to instead have them generate world on the fly similar to minecraft?
Thanks,
Justin