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Ipicture basecode doesn't work on some computers

Started by Gargolev Dec 2, 2010 at 6:50 AM 4 replies 2.9k views
Original Post
Gargolev
Gargolev
Even .exe file doesn't work on:
- netbook asus 1000he with Windows XP
- usual computer with Windows 7
Both of them have embedded video adapters

I have tried the Debugging and program is terminated in this block:
Initialize(&window, &keys) == FALSE
phresnel
phresnel
What is Ipicture?
Which basecode?
Which .exe?
Which "the Debugging"? Did you try to debug or did you run a debug build?
That is not a block but a partial line of code. Where is more context?
Gargolev
Gargolev
I'm sorry. Netbook wasn't connected to the Internet and the desktop computer has a firewall
phresnel
phresnel
Quote:
Original post by Gargolev
I'm sorry. Netbook wasn't connected to the Internet and the desktop computer has a firewall


Okay. Tough it still does not explain ...

Quote:
What is Ipicture?
Which basecode?
Which .exe?
Which "the Debugging"? Did you try to debug or did you run a debug build?
That is not a block but a partial line of code. Where is more context?
Gargolev
Gargolev
Ipicture basecode:
http://webcache.googleusercontent.com/search?q=cache:F3S1x1YLdW0J:nehe.gamedev.net/+nehe.gamedev.net+ipicture+basecode&cd=1&hl=ru&ct=clnk

and you could compile it
phresnel
phresnel
Quote:
Original post by Gargolev
Ipicture basecode:
http://webcache.googleusercontent.com/search?q=cache:F3S1x1YLdW0J:nehe.gamedev.net/+nehe.gamedev.net+ipicture+basecode&cd=1&hl=ru&ct=clnk

and you could compile it


It is not reachable via the link you posted. Maybe try the original link, and not a google-cached one.

Also, please state what you have found out and tried so far, so that we don't go the same path of failure and waste our voluntary time on already solved problems. See also this one.

And also make sure to read the FAQ, which you haven't yet.

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