Original Post
I just posted about the SNB graphics samples Intel has posted for developers, AVX Cloth and Onloaded Shadows, here
http://software.intel.com/en-us/forums/showthread.php?t=79829&o=a&s=lr
I also talk about 6 other graphics samples Intel has posted, 3 from SIGGRAPH ( Adaptive Volumetric Shadow Maps, Sample Distribution Shadow Maps, Deferred Rendering ) and 3 from the team I work on ( Colony, Fireflies, Nulstein ) and hope developers find these interesting and useful.
http://software.intel.com/en-us/forums/showthread.php?t=79829&o=a&s=lr
I also talk about 6 other graphics samples Intel has posted, 3 from SIGGRAPH ( Adaptive Volumetric Shadow Maps, Sample Distribution Shadow Maps, Deferred Rendering ) and 3 from the team I work on ( Colony, Fireflies, Nulstein ) and hope developers find these interesting and useful.