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Rift

Started by January 20, 2011 04:28 AM
25 comments, last by GameCreator 13 years, 8 months ago

Is this modeled after the Palladium paper-and-pencil RPG, RIFTS? http://www.palladium...hatIsRifts.html


I sure hope not. From what I remember of playing RIFTS in high school the game is basically a runaway experiment in how big of a number we can generate. The game actually metricated hitpoints, to the point where stuff causes "mega damage" and "giga damage" and various entities in the world exhibit world-ending amounts of damage as a basic attack as a result.

The reason I hope it's not becoming an MMO is because it'd probably be 64-bit only. tongue.gif

The reason I hope it's not becoming an MMO is because it'd probably be 64-bit only. tongue.gif

More bits equals better, am I right? wink.gif
laziness is the foundation of efficiency | www.AdrianWalker.info | Adventures in Game Production | @zer0wolf - Twitter
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'Ravuya' said:

The reason I hope it's not becoming an MMO is because it'd probably be 64-bit only. tongue.gif

More bits equals better, am I right? wink.gif


how else is he supposed to do world ending giga-damage without the extra bits?
The last key is depleted. Here are some more

KRCK-RQGC-XGGC-CF9D-GZC3
X6M7-KTWD-PGNZ-279J-NQJQ
XJMD-EPTQ-P277-9WCZ-E6HH

Get them while last! Beta 5 starts tomorrow at 1pm.
Without order nothing can exist - without chaos nothing can evolve.
So 3 weeks and 2 betas later, how is everyone feeling about the game? Here are my thoughts on beta 5 and beta 6. There have been many great changes in the past few weeks. I can't wait for the head start!

Also, for anyone that doesn't know, the open beta starts today. You can sign up here.
Without order nothing can exist - without chaos nothing can evolve.
I am "in" the open beta, but I haven't downloaded it because I am unsure it will work on my computer. I suppose I will give it a try tonight.
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Maybe it's the Street Fighter player in me but the combat looks incredibly boring. [video]

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