Is this modeled after the Palladium paper-and-pencil RPG, RIFTS? http://www.palladium...hatIsRifts.html
I sure hope not. From what I remember of playing RIFTS in high school the game is basically a runaway experiment in how big of a number we can generate. The game actually metricated hitpoints, to the point where stuff causes "mega damage" and "giga damage" and various entities in the world exhibit world-ending amounts of damage as a basic attack as a result.
The reason I hope it's not becoming an MMO is because it'd probably be 64-bit only.