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Paradox Interactive is publishing my game!

Started by January 23, 2011 09:43 PM
23 comments, last by dgreen02 13 years, 9 months ago
GameTrailers.com posted a walkthrough Cam of my Pre-Alpha Tech Demo ( among other videos of the game )...

http://www.gametrailers.com/video/pre-alpha-tech-gettysburg-armored/709860

I wish I didn't say "so...um" 100 times, lol. I don't think I've ever done a video interview before. But I show some interesting technical aspects of the game in that video xD

- Dan
Looks like a really fine piece of software! I hope it has the success it deserves and possibly some more!
Feels really slick!

Previously "Krohm"

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Congrats ! Especially if you done it yourself.

And the setting is original too :)
---------------------------------
FAR Colony http://farcolony.blogspot.com/
So you did the art & models, sound, coding...SOLO? ohmy.gif

Or am I missing something about this?
They hated on Jeezus, so you think I give a f***?!

So you did the art & models, sound, coding...SOLO? ohmy.gif

Or am I missing something about this?


Hey...I've been perpetually working on the technology for god knows how many years, all coded from scratch by me in C++ with help from some middleware libraries ( DirectX, Havok, RakNet, MYSQL, LibCurl ). I've also coded the game myself and created all the small pieces of artwork ( buildings, props, imposter systems, some LODS, particle systems ) anything to save $ which is the most important resource. The sound is from many various sources, and I outsource the major 3D models to my team of contractors & outsourcing studios all around the world.

In some of my previous games ( Urban Empires for instance ) I've created 100s of detailed 3D models, I'm usually limited to architectural and things like that, I've never been able to do humans or smooth detailed things such as vehicles.

- Dan

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