Original Post
I thought we could perhaps have an area of your recommended resources on 3D Mathematics especially those talked about in the current chapter. In particular Points, Vectors and Matrices. I have a couple of books that have helped me and are quite useful.
3D Math Primer for Games and Graphics Development
http://www.amazon.co.uk/Primer-Graphics-Development-Wordware-Library/dp/1556229119/ref=sr_1_1?ie=UTF8&qid=1295951141&sr=8-1
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide
http://www.amazon.co.uk/Essential-Mathematics-Games-Interactive-Applications/dp/0123742978/ref=sr_1_4?s=books&ie=UTF8&qid=1295951346&sr=1-4
3D Math Primer for Games and Graphics Development
http://www.amazon.co.uk/Primer-Graphics-Development-Wordware-Library/dp/1556229119/ref=sr_1_1?ie=UTF8&qid=1295951141&sr=8-1
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide
http://www.amazon.co.uk/Essential-Mathematics-Games-Interactive-Applications/dp/0123742978/ref=sr_1_4?s=books&ie=UTF8&qid=1295951346&sr=1-4