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[Lifetap Games] Demo Game Project

Started by DLanders Jan 27, 2011 at 3:46 AM 16 replies 4.9k views
Original Post
DLanders
DLanders
Team name:
Lifetap01.jpg
Lifetap Games

Project name:
CoE - acronym for actual game title, this is a demo for that game. (and still a working title atm)

Brief description:
Single player RTS/RPG hyrbid, pitting RPG play-style adventurers vs RTS play-style dungeon masters. One level 'tutorial' for each playable side vs computer AI. Unique skills/ability system in place of levels/experience, driven by a fame/infamy ranking system. The game is set in a dark apocalyptic fantasy world ( like if the world came to an end during the dark ages, towns are few and far between, food is sparse, and evil has an overwhelming and ever growing grip on the world. In the darkness, underground mostly, portals to other planes of existence have been summoned into this world by dark entities called Dark Masters.

Target aim:

Currently developing a freeware 2 level demo design, if the team stays solid and driven it may steamroll right into developing the full version.

Compensation:
Learning experience, portfolio piece, and a chance to create a feasible product with a team.

Technology:
Programming - C#/C++
3D Modeling - 3ds Max / Maya - ZBrush
2D Art - Photoshop- Zbrush

Talent needed:
3D Modelers
Effects Artists


Team structure:
David L. - 3D Animator, Game Designer, Project Manager
Erica C. - 2D Artist/Art Director
Koby D. - Lead Programmer
Montana R. - Programmer
Subinoy R. - 3D Artist
Richard M. - Concept Artist
Jordan S. - Concept Artist
Cristina J. - Concept Artist
Florian G. - Concept Artist
Robert S. - Composer / Sound Effects
Jay C. - Voice Actor

Website:
http://www.lifetapgames.com

Forum:
http://forum.lifetapgames.com (non developers will only be able to see general/news sections)

Contacts:
[email="dlanders@lifetapgames.com"]dlanders@lifetapgames.com[/email]

Previous Work by Team:

None, team is still being developed. Members have varying experience from other independent projects.

Additional Info:
Snippet of full game design:
Instanced based pvp multiplayer dungeon game pitting adventurers against dungeon masters. Adventurers go through a typical RPG style game, start off in a 3D lobby (main town) with instanced shops and can select from a list of DM dungeons based on level and quests. Adventurers will be able to choose from 5 of uniquely playable races and highly customize their hero's look. Armors and weapons will affect their appearance, and be different based on race, size, and item type.

DMs will choose an element and either pick a template dungeon or create a custom one based on building blocks provided. Depending on the element, how the dungeon is built, and the type of rooms customized (costs gold, which is gained gradually the longer the dungeon is 'live' and by killing adventurers) the dungeon will attract different types of monsters. Depending on DM infamy (gained by killing adventurers and completing quest objectives) stronger monsters will be attracted to the dungeon.

At mid level, DMs will be allowed to hatch a custom "hero" monster, put together by a customization utility for both physical appearance and ability types. As the monster gains experience it can evolve and eventually become an elite monster and then a Boss of the dungeon.

Concept Art:

canyon5.jpg

BarbarianMale2.jpgHuman1-copy.jpg
queen2.jpg

Kingfireratminions.jpg

valley3.jpg

Feedback:

Any
"Train your mind to think in terms of 'possible' and 'can be done'."
DLanders
DLanders
Talent Needed updated to add 3D Modeler.
"Train your mind to think in terms of 'possible' and 'can be done'."
rscomposer
rscomposer
I like the idea of player vs. player where one team is playing an RPG and the other is playing an RTS. Very cool.

This is right down my alley. I'd be willing to do some limited music or sound FX work on spec for the demo.

Have a look at my website and have a listen to some of my samples.

This looks like it has potential, keep us posted!

-Robert Scott
DLanders
DLanders
[s]Hi Robert,

Sent you an email!


[/s]Added Robert S. to the team, welcome!
"Train your mind to think in terms of 'possible' and 'can be done'."
DLanders
DLanders
3D Artist position filled, still looking for programming and web development help.

Thanks all
"Train your mind to think in terms of 'possible' and 'can be done'."
DLanders
DLanders
Lead Programming spot filled, will still consider additional programming help.

After a long discussion and careful consideration the project has moved over to the Unreal Development Kit, so any programmers looking to help should have some familiarity with Unrealscript or willingness to pick it up.

Still looking for some web development help if anyone is interested.


Thanks all.
"Train your mind to think in terms of 'possible' and 'can be done'."
DLanders
DLanders
Website [s]nearing completion[/s] Completed, we're currently looking for a few more concept artists and a writer to help with the back story/campaign story, mythology, and naming conventions at this point.

Thanks all.
"Train your mind to think in terms of 'possible' and 'can be done'."
DLanders
DLanders
Writer position filled, still looking for a few more concept artists

Thanks.
"Train your mind to think in terms of 'possible' and 'can be done'."
DLanders
DLanders
Applications section is now live on our forums, if you would like to work on this project feel free to apply there, if/when we have an opening for that position we will contact you and see if you're still available at that time.

http://forum.lifetapgames.com

Thanks all
"Train your mind to think in terms of 'possible' and 'can be done'."
DLanders
DLanders
Concept Artist positions filled, will be recruiting more 3D artists in a week or two, if you are interested please apply through our forum at http://forum.lifetapgames.com


Thanks all
"Train your mind to think in terms of 'possible' and 'can be done'."
Dazz3r
Dazz3r
Hi don't know if you still require help but I'm an experienced Concept Artist and 3D Artist. I have some time to spare each week and would love to helpout on a project such as this. Take a look at my work:

http://darylsmout.daportfolio.com/

Cheers

Daz
DLanders
DLanders
Hey Daz,

Thanks for your interest, PM sent
"Train your mind to think in terms of 'possible' and 'can be done'."
DLanders
DLanders
Looking for a serious 3D modeler, we have a good supply of concept art being pumped out and need a 3D modeler with a keen eye, good attention to detail, and a good sense of topology.
"Train your mind to think in terms of 'possible' and 'can be done'."
DLanders
DLanders
Still looking for 3D modeling help....
"Train your mind to think in terms of 'possible' and 'can be done'."
DLanders
DLanders
Any modelers on here anymore?
"Train your mind to think in terms of 'possible' and 'can be done'."
BreckenChaseHipp
BreckenChaseHipp
If you need additional audio help, let me know, this looks awesome!

Demo: BreckenHipp.com

Thanks!!
Good luck!
DLanders
DLanders
Hey Lightfulman and BreckenHipp,

Thanks a ton for your interest, we're currently not at the stage where we're expanding on our programmer help or working on the audio yet (Robert is actually twiddling his thumbs and helping with critiquing concept art and game design at the moment). However, I am definitely making a note of both of you and you will be my first contact once we have an opening/need for your area of expertise.

Currently we're in great need of a modeler to help put together some base-level models to use in the testing phases of our game engine. Our main 3D modeler is on vacation currently so we're at a bit of a production standstill until we can get this going.


Thanks,


David
"Train your mind to think in terms of 'possible' and 'can be done'."

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