Original Post
I'm a fair hand at coding, but java is new to me. I've been trying to work my way through some of the Open GL lessons available here on this site. So far, the code has been flawless, however, as I was drawing the cube, I got curious. I started trying to load a different texture to each side of the cube, but my ignorance in the language is getting the better off me. I was just hoping that someone could give me a nudge in the right direction. I'm having trouble setting up the coords so that a different image appears on the backside of the cube. Is there a way to call the loadTexture, while giving the coord/vertex? I would really appreciate it whatever guidance you good people can offer. Thanks in advance.