Original Post
Book: "Introduction to 3d game programming with DirectX 10" by Frank D. Luna.
In the end of the chapter 5 there are some exercises. In #5 we should modify vertex shader adding a GameTimer::getGameTime() function. But this function belongs to GameTimer class. And every time I try to include "GameTimer.h" in .fx file I get an error(cannot find such file), but all files are in the same folder.
How should I include correctly this class in *.fx file?
In the end of the chapter 5 there are some exercises. In #5 we should modify vertex shader adding a GameTimer::getGameTime() function. But this function belongs to GameTimer class. And every time I try to include "GameTimer.h" in .fx file I get an error(cannot find such file), but all files are in the same folder.
How should I include correctly this class in *.fx file?