Original Post
Team name:
N-Dev Games
Project name:
Survive: Rebirth
Short Description
Survive: Rebirth is a survival horror FPS that merges total player freedom with a compelling storyline. Players will be able to choose how they proceed through missions without constraints, subsequently affecting the storyline which adds to the replay value. The only constraint is time itself. The time of day affects the player’s strategy as well as the AI, which gets harder during the hours. The game also features a unique save system that only allows players to save in safe spots. All of the levels are to be designed in wide open sandbox style fashion, this gives players the option to explore or advance without feeling forced into events. There is one primary weapon in the game that is upgradable to the extent that it can become an all-in-one weapon. The other weapons in the game are secondary to the players’ main weapon; these include rocket launchers, grenades, pistols etc. The player also has the ability to add other attachments to their weapon from the weapons of fallen enemies.
Target aim:
Retail
Digital Download
Compensation:
I am attempting to complete a prototype for submission to the Indie Fund for funding. There are a couple of other options that I am looking forward to. All positions are for experience only; I cannot pay for anyone at the moment. If the opportunity to get published comes up all team members will be given revenue share based upon actual work done and completing the project.
Technology:
Target console: PC
Engine: Unity 3
Language: Java/C#
Talent needed:
Programmers
Concept Artist
Texture Artist
3D Character Artist
3d Generalist
Audio
Web Master
Team structure:
Lead Game Designer
James Williams
Creative Director/Writer
Gary Norman
Audio Composer
Vacant
Level Design
James Williams
Character Design Artist
Vacant
Environmental Artist
James Williams
Vacant
Writer
Gary Norman/James Williams
Concept Artist
Vacant
Level Design/Scripting
Vacant
Audio
Vacant
Webmaster
Vacant
Website:
http://lucidgamerstudios.webs.com/
Previous Work by Team:
The LGS team consists of students and seasoned indie developers who have all worked on various projects.
Additional Info:
Please email me with all of you basic info and qualifications to jwilliams@n-devgames.com; also please post any request to join the team in the forums help wanted section for immediate replies.
Feedback:
Any feed back is welcome; also check the site for updates.
NOTE: The site is being relocated to the new studio website N-Dev Games but the old site is currently up and running.
Contacts:
James "Hollywoodjae" Williams
Lead Designer
Lucid Gamer Studios/N-Dev Games
Website: www.lucidgamerstudios.webs.com
Email: jwilliams@n-devgames.com
[attachment=1634:SC4.jpg]
N-Dev Games
Project name:
Survive: Rebirth
Short Description
Survive: Rebirth is a survival horror FPS that merges total player freedom with a compelling storyline. Players will be able to choose how they proceed through missions without constraints, subsequently affecting the storyline which adds to the replay value. The only constraint is time itself. The time of day affects the player’s strategy as well as the AI, which gets harder during the hours. The game also features a unique save system that only allows players to save in safe spots. All of the levels are to be designed in wide open sandbox style fashion, this gives players the option to explore or advance without feeling forced into events. There is one primary weapon in the game that is upgradable to the extent that it can become an all-in-one weapon. The other weapons in the game are secondary to the players’ main weapon; these include rocket launchers, grenades, pistols etc. The player also has the ability to add other attachments to their weapon from the weapons of fallen enemies.
Target aim:
Retail
Digital Download
Compensation:
I am attempting to complete a prototype for submission to the Indie Fund for funding. There are a couple of other options that I am looking forward to. All positions are for experience only; I cannot pay for anyone at the moment. If the opportunity to get published comes up all team members will be given revenue share based upon actual work done and completing the project.
Technology:
Target console: PC
Engine: Unity 3
Language: Java/C#
Talent needed:
Programmers
Concept Artist
Texture Artist
3D Character Artist
3d Generalist
Audio
Web Master
Team structure:
Lead Game Designer
James Williams
Creative Director/Writer
Gary Norman
Audio Composer
Vacant
Level Design
James Williams
Character Design Artist
Vacant
Environmental Artist
James Williams
Vacant
Writer
Gary Norman/James Williams
Concept Artist
Vacant
Level Design/Scripting
Vacant
Audio
Vacant
Webmaster
Vacant
Website:
http://lucidgamerstudios.webs.com/
Previous Work by Team:
The LGS team consists of students and seasoned indie developers who have all worked on various projects.
Additional Info:
Please email me with all of you basic info and qualifications to jwilliams@n-devgames.com; also please post any request to join the team in the forums help wanted section for immediate replies.
Feedback:
Any feed back is welcome; also check the site for updates.
NOTE: The site is being relocated to the new studio website N-Dev Games but the old site is currently up and running.
Contacts:
James "Hollywoodjae" Williams
Lead Designer
Lucid Gamer Studios/N-Dev Games
Website: www.lucidgamerstudios.webs.com
Email: jwilliams@n-devgames.com
[attachment=1634:SC4.jpg]