Original Post
Hi,
Just registered and writing my first post in GameDev!!
Problem Statement
I wanted to simulate the magnetic field lines (vectors, i.e, direction and intensity) in [color="#ff8c00"]OpenGL using the [color="#ff8c00"]Line Integral Convolution technique. Something like this "http://www.mare.ee/indrek/ephi/".
Questions
If I seem to sound naive and abstract in my talking please forgive me and provide me necessary pointers to start with!
Thanks,
Aditya
Just registered and writing my first post in GameDev!!
Problem Statement
I wanted to simulate the magnetic field lines (vectors, i.e, direction and intensity) in [color="#ff8c00"]OpenGL using the [color="#ff8c00"]Line Integral Convolution technique. Something like this "http://www.mare.ee/indrek/ephi/".
Questions
- Is LIC a library? If yes, where can I find one for VC++ 2010 ultimate?
- An example/tutorial explaining the usage in 2D and 3D(if possible).
If I seem to sound naive and abstract in my talking please forgive me and provide me necessary pointers to start with!
Thanks,
Aditya
