Original Post
Hello everyone, this is sorta my introductory post and first question. I'm currently enrolled at the Art institutes and I'm studying Game Art and Design. I've been attending there so far for over a year now and I'm really enjoying it. Anyhow I've become very bored lately and decided I wanted to get a head start on what I'll be learning later on at AI. Me and my roommate decided on starting a very lengthy project of making and Indie MMO. We want to really learn it all and we've already have had people tell us that they are interested in joining us when the time comes.
Now I saw the other post about someone else just getting started. I read through all of the replies as well and didn't know if any of there posts were suited at my angle. Basically I want to get started on programing and wanted to know where I should begin in terms of programing needed for MMOs. I know there is probably a lot of different languages and things I need to learn, and I am ready for this. I don't know if it is possible to specialize in one type of programming for an MMO. If it is possible I would like to browse the different types before I make my pick.
I'm already experienced in 3D art with 3DS Max 2011, Maya and Mudbox. But any starting information pertaining to that would also be nice as well. if its MMO related (or not, Ill still give it a read).
As of right now I'm just dabbling in Python and reading about it. I heard it was a great beginners language so I figured why not, even if it isnt useful for MMOs. If it is useful then tell me. I don't know enough about any MMO coding to determine if it is or not.
Thank you,
y1nn
Now I saw the other post about someone else just getting started. I read through all of the replies as well and didn't know if any of there posts were suited at my angle. Basically I want to get started on programing and wanted to know where I should begin in terms of programing needed for MMOs. I know there is probably a lot of different languages and things I need to learn, and I am ready for this. I don't know if it is possible to specialize in one type of programming for an MMO. If it is possible I would like to browse the different types before I make my pick.
I'm already experienced in 3D art with 3DS Max 2011, Maya and Mudbox. But any starting information pertaining to that would also be nice as well. if its MMO related (or not, Ill still give it a read).
As of right now I'm just dabbling in Python and reading about it. I heard it was a great beginners language so I figured why not, even if it isnt useful for MMOs. If it is useful then tell me. I don't know enough about any MMO coding to determine if it is or not.
Thank you,
y1nn