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Android developer and/or XNA (Mobile) developer wanted

Started by Kamil Mar 30, 2011 at 9:02 PM 2 replies 1.1k views
Original Post
Kamil
Kamil
[color="#1C2837"]Project name:
Sigmore Mines 2


[color="#1C2837"]Brief description:
I'm looking for a person willing to help me with porting my Sigmore Mines 2 game (Website) [font="Verdana, Arial, Helvetica, sans-serif"][/font] to Android and/or Windows Phone. It's a simple graphical roguelike game created in j2me technology. Screens and video from the gameplay can be found on the website given above.


[color="#1C2837"]Target aim:
I would like it to be a commercial project. At the end I will post it to android or microsoft market as a paid and ad supported versions.


My role:
I don't have much time for this project right now ( that's the reason I'm making this post), so my role at the beginning will be more focused to project management and helping with my know-how based on the solutions from SM2 game. Later I may join as a programmer also.

[color="#1C2837"]Compensation:
I cannot guarantee that there will be any money from it. I offer 50-50% split of income, whatever it will be.

What you should know:
- in case of Android: Java
- in case of Windows Mobile: C#
- you should at least have some familiarity with design patterns

This would be nice to know, but you can learn in the meanwhile:
- in case of Android: AndEngine
- in case of Windows Mobile: XNA 4
- be able to read and create UML documentation: class diagrams, flow
- SVN

Time:
Project doesn't have a deadline and does not have to be "for yesterday". It would be nice to go with the one milestone per week speed. I think 2-5h per week is enough, but feel free to work harder ;-)

Contact:
In case of questions, feel free to send me an email at kamil AT ktgames DOT net

If partnership will be fruitful, SM4 is waiting in the queue :-)
dpadam450
dpadam450
Android is really easy to get into, should only take you about 3 weeks to finish a port.
NBA2K, Madden, Maneater, Killing Floor, Sims 
EndersGames
EndersGames
hmmm...this offer is completely interesting to me. I can do some android programming. I am working on an RPG engine ATM, but I think I can port a J2ME fairly quickly. Maybe 4 weeks? I am familiar with gdxlib to handle the graphic calls. I played with andengine and didn't find it to my liking. It was okay, but lacked a JavaDoc. That really really hinders development.

I only have one game on the Android Market right now. https://market.android.com/details?id=enders.orbital.demo

But that is going to change in the next 12 months.

Hit me up, I would be happy to scroll through your source code and see what i can do.

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