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line gradient and bloom effect

Started by svnstrk Apr 8, 2011 at 9:49 PM 0 replies 1.5k views
Original Post
svnstrk
svnstrk
hi guys,

recently i saw this video for a game called auditorium hd:

http://www.youtube.c...h?v=94HWhQnQo5s

im curious how can i create such effect. im guessing there's two effect implemented to draw the line: gradient where the line has a fading tails, and the bloom effect. im not 100% right about the jargon, so please cmiiw! i need help how can i create those in my currently started game. anyone has any idea how to create those? (in real time of course)

EDIT: i found this tron-like firework effect:



thats exactly something that i have in mind. any idea how to create this?
rouncer
rouncer
the main thing they are doing is add blending, basicly instead of just averaging the colours together, instead you add them (its a blend state) and multiple particles will blend together to make a streak, if you get it white in the inside and coloured on the outside youve got it about right.

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