Original Post
I apologize if this is posted in the wrong section.
A game community that I am currently involved in is planning on making a switch from a client/server model to a web-based one. Some of the the community members are weary of this change fearing loss of performance and ease of use. I am trying to explain what this means for the game itself and for the individual players but, I have been away from programming too long to offer any concrete facts on the situation.
Any information or views will gladly be welcome. I appreciate the time you have taken to assist me.
A game community that I am currently involved in is planning on making a switch from a client/server model to a web-based one. Some of the the community members are weary of this change fearing loss of performance and ease of use. I am trying to explain what this means for the game itself and for the individual players but, I have been away from programming too long to offer any concrete facts on the situation.
Any information or views will gladly be welcome. I appreciate the time you have taken to assist me.